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RAGE 2®
Ph logo white
Developer(s) Avalanche Studios and Id Software
Publisher(s) Bethesda Softworks
Engine Apex Engine (Avalanche's engine)
Released Spring 2019
Genre(s) Action, Adventure, First Person Shooter, Racing, Open World
Mode(s) Single-player
Ratings
ESRB: RP
PEGI: 18 (Provisional)
Platform(s) 14px-Icon pc Microsoft Windows
Icon xbox360 Xbox One
Icon ps4 PS4
Media Blu-ray disc
System requirements TBD
Input methods Keyboard and mouse, gamepad
Rage 2 (stylized as RAGE 2) is a post-apocalyptic open world first-person shooter in development by Avalanche Studios with (creative) help of Id Software. It was announced by Bethesda Softworks on May 14, 2018 as a sequel to the first hit sci-fi first-person shooter racing game RAGE, released in October of 2011. 

The game is set in 2185, thirty years after the events of the first game. The player assumes the role of Walker, one of the last Rangers in the Wasteland. After being robbed by the Authority (the primary antagonists of the first game), and Walker tears through the Wasteland to seek vengeance and to ultimately end the Authority's oppression.

Many elements return from the first RAGE, including Vehicle Combat, Wingsticks, and Mutants. Many of these elements have evolved between games; the Wingstick now has an enhanced tracking ability, and vehicles can be customized to a greater extent.

The Wasteland is a big place. You can take an airboat ride across the swamplands, explore a city that's been overtaken by vegetation, head into the deadly chasm known as “The Crack,” and even venture through mutant-infested sewers and high-tech Authority labs. Despite the vastness of the gameworld, RAGE 2 is completely free of load screens. 

RAGE 2 will be available on PC, PlayStation 4 and Xbox One in the Spring of 2019. It was announced on May 15, 2018 that the game's pre-order bonuses include a unique mission called "Cult of the Death God", the "Settlers Pistol" from the original RAGE, the Nicholas Raine Armor, and a Monster Truck for use within the game.

Development History and RumorsEdit

Prior to the announcement of the official game by Bethesda, there was much word that there may or may not be a sequel from information from many different sources. 

In an interview with IGN, co-founder John Carmack stated that he plans to do a sequel to RAGE after Doom 4 ships. "We're about to roll the whole core tech team over to Doom", Carmack said, when asked what lessons the studio learned from developing RAGE. "After Rage certifies, the heavily-lifting code team will be migrating over to do new systems [for the Doom team]."

"Building up the new team has been challenging to bring that many new people in and bring them up to speed," he added. "We're going to migrate more of the RAGE 2 team people, and then we're going to roll onto RAGE 2."

In 2013, ZeniMax Media cancelled any and all projects related to RAGE 2 in order to "speed up progress on Doom 4." This could mean that we may not be seeing RAGE 2 for quite some time.

However, on August 4th, 2013, RAGE co-founder Tim Willits mentioned RAGE 2 is "Not Dead," explaining that "We're not doing anything immediately with it, but when I designed the universe, I designed it in such a way that it would be easy to step back into. I'm still proud that we did something that was different – it wasn't like the games that we've done in the past."

In an interview published on August 9th, 2016, vice president of Bethesda Softworks Pete Hines commented on the possibility of a sequel to both RAGE and The Evil Within. When asked about a potential RAGE 2, Hines said "I do think both The Evil Within and Rage did well enough that we could make sequels." However, Hines also stated that the studio has a lot of games in their pipeline, so wether or not we'll be seeing RAGE 2 come to fruition is yet to be seen.

On May 14th, 2018, a teaser trailer for RAGE 2 was leaked, followed by a longer, 1 minute clip of a live action announcement trailer with some CGI, and a gameplay reveal planned for the following day, thus confirming the sequel’s existence. On the same day, the German site of RAGE 2 ended up confirming the developers, which were unknown before, being Id Software as lead developer, with Avalanche Studios giving aid to large part of the development. The story was revealed in the description of the gameplay trailer.

There will not be multiplayer in the traditional sense, but the game will have a "social component." The game will not have lootboxes.

TriviaEdit

  • There is an Easter egg in RAGE wherein, on one of the missions in Dead City Central, a poster can be seen with "50% less on Rage 2, Doom 5!" on it.
  • In an interview with John Carmack, he said that he was "very excited with what he's doing with RAGE 2."
    • John Carmack left id Software in 2013, in order to pursue virtual reality. It is unknown how big of a role Carmack played in the development of RAGE 2, but this may have had a permanent effect on the release of the game. 
  • ZeniMax Media, the owner of id Software, halted development of RAGE 2 in April 2014, ordering id to finish Doom. This game, however, was id Software's version of RAGE 2, and the current sequel in development is a project by id Software and Avalanche Studios.
  • RAGE 2 is being powered by Avalanche Studios' own engine (called Apex Engine), due to their involvement in the game's development.
    • The game is primarily being developed by Avalanche, with id overseeing development. 
  • Many leaks for the game's existence happened in the lead up to RAGE 2's announcement. Wal-mart's website accidentally leaked a listing for the game a few days before the official announcement (see below), as did RAGE 2's German site, also revealing Avalanche Studios would be co-developing the project.

GalleryEdit

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